Skip to content

Homeworld Expansion

Rebel Alliance Galactic Empire

The Homeworld Expansion is the first major addon for Open Rebellion. It does three things: gives every character a homeworld that matters mechanically, lets players create custom officers, and introduces a second mode where characters emerge organically from the galaxy itself.

Design inspirations: The homeworld bonuses draw from Star Wars Galaxies (where your declared city of residence affected crafting and combat buffs), Rome: Total War (where generals gained traits tied to their province of origin), and Crusader Kings (where landed titles created emergent loyalty dynamics). The goal is the same: make geography personal.

Homeworld System (Universal)

Every character gains a homeworld field linking them to a star system. This enriches the base game for all 60+ original characters—not just custom ones.

Canon Assignments

Character Homeworld
Luke Skywalker Tatooine
Darth Vader Tatooine
Leia Organa Alderaan (destroyed)
Han Solo Corellia
Mon Mothma Chandrila
Thrawn Csilla
Admiral Ackbar Mon Calamari

Mechanical Effects

  • +10% to all skill checks when operating at homeworld
  • -5% to all skill checks when the enemy controls your homeworld
  • -15 loyalty one-time hit when homeworld falls to the enemy
  • +10 loyalty recovery when homeworld is liberated
  • Special dialogue and events when defending or liberating a homeworld

Leia's homeworld is already gone—she carries a permanent -5% penalty and can never recover it. Han fights harder when Corellia is liberated. Vader is conflicted at Tatooine. The map becomes personal.


Two Modes of Character Creation

The expansion offers two ways to bring custom characters into the game. The player chooses at game start—or enables both.

Mode 1: Academy (Design Your Officer)

The original Rebellion gave you ~60 fixed characters. You never chose who joined your cause. Academy Mode breaks this contract deliberately—you design up to 3 officers from scratch.

The character graduates from an Academy—Imperial Academy (Carida) or Rebel Training Facility (Yavin IV). The academy determines baseline capabilities. The player customizes within those constraints.

Six Archetypes

Archetype Primary Skills Admiral General Loyalty Bonus Pts
Diplomat Diplomacy, Leadership No No 55–80 40
Operative Espionage, Combat No No 45–75 40
Fleet Officer Leadership, Combat Yes No 55–85 35
Ground Commander Combat, Troop Training No Yes 55–85 35
Engineer Ship Design, Facility Design No No 55–80 35
Fringer Balanced (jack of all trades) No No 35–65 50

Creation Flow (7 Steps)

  1. Choose Faction—Alliance or Empire
  2. Choose Archetype—6 cards with skill radar charts
  3. Allocate Skills—Point-buy within archetype floors/ceilings
  4. Pick Homeworld—Galaxy map, faction-controlled systems only
  5. Force Roll—8–16% chance (NOT player-controlled)
  6. Name & Portrait—Entry field + portrait browser
  7. Review & Commission—Final confirmation

Mode 2: Recruitment (Earn Your Officer)

You still design your characters in the Academy—same 7-step flow, same archetypes, same skill allocation. But instead of joining your roster immediately, each character is placed somewhere on the galaxy map with a condition that must be met before they'll join.

You designed them. Now you have to earn them.

Recruitment Conditions

Conditions are assigned based on the character's archetype and the galaxy's strategic situation at game start. The recruitment location might be their homeworld—or it might not. A Corellian operative could be waiting at Nar Shaddaa. A Chandrilan diplomat could be stationed at Mon Calamari. The placement is at the discretion of the system.

Condition Example
Control a system "Your operative joins after you control Corellia"
Win a battle "Your fleet officer joins after a victory at Fondor"
Popularity threshold "Your diplomat joins when popularity at Chandrila exceeds 0.7"
Liberate from enemy "Your engineer joins after Mon Calamari is liberated"
Character visits "Your Fringer joins when Han Solo visits Nar Shaddaa"
Tick threshold "Your veteran joins after tick 500"
Homeworld controlled "Your pilot joins after you control their homeworld"

Homeworld is one possible condition among many—not the default.

Faction Affinity

Each character has a faction leaning based on their homeworld and archetype:

Affinity Who Can Recruit
Alliance-leaning Alliance only (unless enemy meets a special condition)
Empire-leaning Empire only (unless enemy meets a special condition)
Neutral Either faction—first to recruit wins

Most characters lean toward the faction that controls their recruitment location at game start. But some—Fringers especially—are genuinely neutral. A neutral operative at Nar Shaddaa can be recruited by either side. If the enemy gets there first, they join the other side with the skills you designed.

"We lost the Corellian engineer to the Empire because we couldn't reach Nar Shaddaa in time."

Mode 3: Both

Design up to 3 characters through the Academy. The first joins your roster immediately at game start. The remaining characters are placed on the galaxy map with recruitment conditions, just like Recruitment Mode.


Hard Balance Caps (Both Modes)

Constraint Value Rationale
Skill ceiling (any single) 85 Below canon best (Luke=90, Thrawn=95)
Total skill points ~200–220 Below canon majors (~280)
jedi_probability max 30 Luke = 100
Loyalty NOT player-chosen Random within archetype range
Max Academy characters 3 No army-of-clones
Max Recruitment candidates 6–10 Spread across galaxy

Expanded Galaxy

  • Additional star systems from the Expanded Universe (200 → 400)
  • New sectors: Unknown Regions, Corporate Sector, Hapes Consortium
  • Hyperspace lane network (optional overlay on the Euclidean distance model)

The Three LucasArts Principles

  1. Every choice has consequences the player can't fully predict—loyalty random, homeworld can fall, Force rolls rare, neutral candidates can be lost to the enemy
  2. The flavor IS the mechanic—academy archetypes are identity; recruitment conditions are narrative
  3. The best characters are the ones the galaxy gives you—Recruitment Mode makes this literal

Status

Component Status
Homeworld field on Character Planned
Canon homeworld JSON Planned
Homeworld skill modifiers Planned
Academy Mode (7-step UI) Planned
Recruitment Mode (candidates + conditions) Planned
Portrait generation (Galactic Daguerreotype) Planned
Expanded Galaxy systems Future

Design documents: